Shadows of Elune
The guild behind Twitch partner Emeelzia's World of Warcraft stream. Shadows of Elune on Lightbringer is a large, stream-centred community that full-clears Heroic and sits top ten on its realm tier after tier — a very different model from a twenty-person Mythic roster, and one that a lot more players actually live in.
Raid progression
The stream is the guild hall
Most guild pages start with a raid schedule. Shadows of Elune starts with a stream schedule. Emeelzia — a Twitch partner who plays World of Warcraft and Diablo IV on air, Sunday through Thursday afternoons Pacific — is the guild's GM, and the guild is, functionally, the on-screen and off-screen community that has grown up around that stream. It even has merch: the Shadows of Elune logo is a shirt in her shop, which tells you how the members think of it.
On raider.io that shows up as a roster of over seven hundred characters, spread across every class, with the guild's officer rank held by a dozen-plus people rather than a handful. That is the shape of a community guild rather than a progression guild, and it is worth taking seriously on its own terms: this is where a large share of the player base actually lives.
What "progression" looks like here
Heroic, cleared, every tier. Nine of nine in Midnight's first tier, the single-boss raids on Heroic, and six of eight in The Venomous Abyss as of this writing — with realm ranks in the top ten on Normal and Heroic in each case. No Mythic kills, and nothing on the profile suggests that is the goal. The goal looks like keeping a very large group of people raiding together on a difficulty that everyone can clear, and doing it every tier without a lull.
Why it's on the spotlight
Last Attempt records from a Mythic guild, and it's easy for a show like ours to talk as if twenty-person Cutting Edge rosters are the default. They aren't. Shadows of Elune is a clean example of the other model — big, social, stream-anchored, Heroic-complete — and it is the model most guild leaders are actually running. We'd like to tell that story properly, from the people in it.
What we'd want to ask
How do you keep seven hundred characters feeling like one guild? What does raid night look like when the GM is also broadcasting it? And what did the guild look like before the stream got big?